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Many months ago, Alex linked me to a poorly made lime green website called, http://www.flash-game.net that he said, contained the greatest game ever made. Of course I was sceptical. That statement has been said countless times in the industry and each time has been proven to be false. However, as a respected journalist, I owe it to the creators not to dismiss their work at a moment’s notice, but to review them with objectivity, and an open mind. What I found ladies and gentlemen, was a game that would make the God’s themselves weep. A simple title, plainly called, ‘Superman: The ActionScript Adventure’.
To find all the hidden messages and subtle underlining political views in Superman: The ActionScript Adventure would take countless lifetimes.
After an incredible cinematic that doesn’t rely on HD rendered action, just the forgotten art of storytelling, we are treated to the title screen. Though it may appear to not actually use the Superman font, I feel the creator ‘JADIAS’ was trying to separate ‘his’ Superman from the original; a fact that I find truly commendable. The first thing you will notice – other than the fantastic title – is the ‘Chapter 1’ sub, subheading. There are many reasons I like this. Firstly because ‘Chapter’ and the ‘1’ are different font types as continuity is the enemy of success. But, more importantly, because this tells us that this is merely the beginning, there are more to come.
The menu is humble and uncluttered, only displaying what needs to be displayed. The ‘Start Game’ button obviously begins the epic adventure. The ‘Introduction’ button allows those who wish to watch the breathtaking cinematic again to do so, and the ‘Demonstration’ button – I guess – would have demonstrated how to play this superhuman escapade, but didn’t seem to work. However, the reason the button failed to work isn’t because of any poor coding. It is because Superman: The ActionScript Adventure isn’t one of those big blockbuster titles that holds your hand throughout its quest, it allows you to find your own way through its world.
The menu hub is straightforward which fits with the overall theme of the game, as you are meant to discover the controls, the point and how to do basic tasks on your own. Graphically, Superman: The ActionScript Adventure did something extremely brave. Mixing a Lego style character design with a meek flash environment is something I’ve never seen before; and it totally works.
To find all the hidden messages and subtle underlining political views in Superman: The ActionScript Adventure would take countless lifetimes. And, while I’ve tried to put across how flawless this game is, to truly enjoy and marvel at its excellence; you must play it for yourself.