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2013 was a landmark year for the Grand Theft Auto franchise. Following the much anticipated launch of GTA V, it seemed as though the whole world was off stealing cars and murdering strippers
Due to the game’s record breaking profits, many would have us believe that GTA V represented the pinnacle of open world action-crime adventures. Some would even go as far as to crown it the greatest game ever made. Sadly though, this just simply isn’t true. There is another game, a game far older and far greater than any title released under the Rockstar/GTA name. I am of course talking about Driv3r.
The first of the Driver series was launched on Playstation in 1999 (known as Driver: You are the Wheelman in the states). Later, in 2000, Driver 2: Back on the streets was released. This made the revolutionary jump of being able to actually leave your car and walk around. Then, finally in 2004 (A whole three years after the launch of GTA 3), Atari launched its third installment: “Driv3r”.
Not to be outdone by the ever popular GTA 3, the publishers of Driv3r decided to focus their efforts on making a game so ludicrous, so exciting, and so clearly rushed to market, that it couldn’t help but be absolutely awful awesome!!
Don’t believe me? Here are five reasons why Driv3r will forever beat the GTA franchise:
When coming up with the concept for Driver 3, some clever marketing bod made the decision to change the logo to this:
As a result, the game genuinely isn’t called Driver 3, but rather Driv3r (even in the Ts & Cs). As a result of this decision I suggest that everyone who ever plays the game insists on referring to it as “driv – three – R”. Similarly, I would also suggest that if anyone is heard referring to it as Driver 3, they should be promptly and harshly corrected. I can’t believe how little of a shit the designers must give to pick a title that horribly clunky. Just awful awesome.
In mirroring the sandbox style of the GTA games, the designers of Driv3r decided to take the concept to a whole new level. By accidentally purposely designing the game to include an entire secret netherworld beneath the surface of the earth, the potential for exploration is infinite.
To enter this mysterious grey netherworld a player simply has to attempt to walk up some stairs, crash over a wall, or attempt to play the game in any normal way. Soon enough, the protagonist will find himself slipping through the graphics and into a fun-packed sandbox adventure of glitching shapes and blurry colours.
It doesn’t get more awful awesome than that!
Everyone bangs on about the graphics in GTA 5, but nothing will ever match up to the facial realism displayed in Driv3r. Having hired many of the world’s finest portrait artists, along with professional graphic designers and coders, the game was able to truly capture the level of emotional depth the central characters deserved.
In recent years gaming has become all about realism. As gamers pay for increasingly expensive hardware, they have grown to expect only the very best in character motion and gaming physics. As the below clips highlight, this is yet another area where GTA could never quite keep up with the truly appalling epic realism of Driv3r:
Probably the best thing about Driv3r, better than any game on the market, is its unnecessary superb use of explosions. If you shoot a car, it blows up. If you drive a car, it blows up. If you’re walking down the street, it blows up. There is rarely an explanation, some might even go as far as to call it a bug unexpected feature. It’s kind of like living in the world of Aqua Teen Hunger Force. If it exists, it can blow up.
So there you have it. Take your GTA 5 and pop it in the bin. Go and get out your PS2 and whack on some Driv – Three – R.